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Camera Movement
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Hey ppl somebody tell how to go about getting the camera to pan around so you see certain parts of the map when it's is loading,I know it's the cin and end file but I cant seem to get it to start at a specific part of the map.
Last edited by LoneWolf on Sun Dec 10, 2017 4:23 pm; edited 1 time in total
I can help with a tip or two:
1. Insert a teleport target marker where you want to place the "camera". Note the Absolute Height; that's what .cin files use for camera height.
2. The heading is where things get complicated. .cin scripts use heading values differently than .bms and .wac scripts. In a .cin file, 0 is east, 90 is north, 180 is west, and 270 is south.
This information should go a long way toward getting your .cin files to function.
1. Insert a teleport target marker where you want to place the "camera". Note the Absolute Height; that's what .cin files use for camera height.
2. The heading is where things get complicated. .cin scripts use heading values differently than .bms and .wac scripts. In a .cin file, 0 is east, 90 is north, 180 is west, and 270 is south.
This information should go a long way toward getting your .cin files to function.
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