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 Baldo's Shakey6 Mod

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LoneWolf
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PostSubject: Baldo's Shakey6 Mod   Sat May 30, 2015 3:46 pm

Shakey6 mod will it work with dfbhdts and Blaze's new mod,like the ak47 very nice weapon.


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Baldo_the_Don
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PostSubject: Re: Baldo's Shakey6 Mod   Sun May 31, 2015 1:22 pm

I did all my mods with Team Sabre installed, so that should not be a problem. The AK is just a modified MP5 with sight targas I made. Changing the weapon.def and importing the .tgas would be a cinch.


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PostSubject: Re: Baldo's Shakey6 Mod   Mon Jun 01, 2015 3:27 pm

Yep, Baldo is right.  I clearly remember that version of his mod, it includes an MP5 called AK-47 that uses a different .tga in order to simulate the sights of a real AK. 

There are no great 3di models for AKs, I'd like to add them though.  The ones in Joint Ops are encrypted, and I have no intention atm to find a way to convert them for use in DFBHD.  Anyway I'm busy with university studies, hopefully in July I'll manage to get some free time for modding.  I could try adding some weapons from other mods.  The AK-74 in the beta Insurgency mod is not bad, but the animations don't fit the 3di model very well.
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